Covers advanced event features like Pick One, recursion, and Bake to Curves. This tutorial was recorded with FaceFX 2009.
Persistent events can leave node values at non-zero levels after the event has finished playing. This tutorial covers how to create and use persistent events. This tutorial was recorded with FaceFX 2009.
An introduction to events. Events are essentially layered animations contained inside of another animation.
After generating an animation from an audio file, the next step is to (optionally) tweak it. This tutorial talks about how. It was recorded with FaceFX 2009.