July 29 2013 - Ocean Grove, NJ
When creating Deus Ex: The Fall, game developer N-Fusion Interactive relied upon the industry-leading FaceFX software platform for facial animation technology and to bring the Deus Ex: Human Revolution experience to the mobile environment.
Set in 2027, Deus Ex: The Fall tells the story of Ben Saxon, a former British SAS Mercenary. The game was released on Android and iOS platforms, and features gameplay and content that pushes the boundaries of the mobile gaming experience.
Developer N-Fusion Interactive used the FaceFX integration with Unity to bring game characters to life and tell the powerful narrative behind the title. "FaceFX was a cornerstone in our development of 'Deus Ex: The Fall' on iOS and Android, handling all of the facial animations both in-game and in cut-scenes." says Christopher Dispensa, Senior Animator, N-Fusion Interactive. "FaceFX allowed easy deployment into our Maya and Unity pipelines and XML exporting from FaceFX studio allowed rapid deployment and very quick updating. In general, FaceFX was a great help in developing this complex mobile title.”
For More Information Contact:
Doug Perkowski, OC3 Entertainment, Inc.
About FaceFX® FaceFX® (www.facefx.com) is an advanced facial animation solution unique in its ability to liberate artists from the complexities of creating realistic dialogue and emotive characters. FaceFX® can be used to animate characters by hand or generate lip-synchronization and speech gesture data automatically from pre-recorded audio. FaceFX® can be integrated with any game engine or facial animation pipeline. For a list of games using FaceFX®, see www.facefx.com/game-titles