recursion only creating one instance

Hm!

Seems like I am hitting one Roadblock after the other. I want to use recursive events to create a varied blink and eydart system.

So to start off I follow the video Tutorial... BUT:

When I add the blink event to the blink animation, and the blink event gets picked, it creates exactly 2 blink events... the one that was pickes in the pickOne and the one that is fired by it. The newly fired blink does not continue to call itself!

Am I missing something here?

FaceFX Studio 2015.2

Also.. how would I go about calling an event from Python instead?

ANy help is greatly appreciated!

Permalink

never mind!

I think I have it. In case someone encounters the same problem ... make sure your parent animation is actually long enough. I added acurve with Keys to it (since I was testing with a blenk scene) and it worked.