Example Game Engine Integration

Hi,

I'm trying to use the Example Game Engine Integration standalone application to get a feel for how channels and animation blending will work in game, as suggested in the documentation. When I run it Slade loads ok and the fps is updated but I can't seem to pull the console down by pressing the tilde key. When it has focus it also hides the mouse pointer.

Any ideas?

Vicky

Permalink

Hiding the mouse cursor when it has focus is the expected behavior. However, pushing the tilde key to pull down the console works for us here. Do you happen to have your keyboard input mode set to another language? You should direct questions about the SDK and other source / "Unlimited" things to support at oc3ent.com rather than these forums.

- Jamie