Hello people, the support team
I have a question.
• If you want to know how to export to. Fbx file automatically, the animations it was made of FaceFX.
Is there a way to export one by one automatically multiple animations?
Such as the automatic batch.
Thank you
To look though all animations in your actor, do something like:
for group in FxStudio.getAnimationNames():
for anim in group[1]:
Then issue the fbx command, and use anim for the animation name and group[0] for the group. Something like:
issueCommand('fbx -anim "' + anim + '" -group "' + group[0] + ...
Alternatively, if you really want to output the FBX file immediately after analyzing, look into the postanalysis python signal:
http://www.facefx.com/documentation/2013.2/W91
Hi,
Thank you for reply
Based on the sentence, which was brought to my, I want to write a python.
I've never used a python, and struggled considerably.
I think it's all right because moved.
It was referred to the following things for confirmation, I wrote here once.
Will no problem?
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for group in FxStudio.getAnimationNames ():
for anim in group [1]:
issueCommand ('fbx-anim' + anim + '-group' + group [0] + '-outfile "D: \ \ C_drive \ \ shimoda \ \ motion \ \ FaceFx \ \ pl12 \ \ story \ \' + anim + '. fbx "')
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Thank you
Sorry the python is dicifficult for you, I didn't know if you had any scripting experience. Scripting in FaceFX is important.
Your command looks good, but there may be some problems:
1) You will need to export one FBX file from the GUI first before this works. You did not specify -infile, so if one is not already definied, this command will fail.
2) It looks like there are some problems with spaces, but I don't know if that is just the forums messing up your post. There is no space after ".fbx" and there should be a space between "fbx" and "-anim" (See below):
3) I would put quotes around the animation name and group name in case there any names with spaces. (see below)
~~~~~~~~~~~~~~~~~~~~~~~~
issueCommand ('fbx -anim "' + anim + '" -group "' + group [0] + '" -outfile "D:\\C_drive\\shimoda\\motion\\FaceFx\\pl12\\story\\' + anim + '.fbx"')
~~~~~~~
Hi,
I was able to understand.
Indeed, there is a problem is what I wrote.
Thanks for pointing out.
Thank You