Evolver technology returns as Project Pinocchio

We have some great news to announce. The Evolver technology purchased by Autodesk has been re-released as Project Pinocchio. This is great news for FaceFX developers. Project Pinocchio has high quality characters ready to animate, and the price is right: absolutely free.

FaceFX 2013.1 Update

An update is available to FaceFX 2013. Anyone using FaceFX should be notified of the new version the next time they start the application. New customers can download the no-save evaluation, which has been updated.

A list of the issues that were resolved can be found here.

FaceFX 2013 Released - $899

We have some great news for you: FaceFX 2013 is released, and we've reduced the price to $899 per seat!

FaceFX 2013 Beta Release

We need your help!

We are putting the final touches on FaceFX 2013, but before we release, we need feedback on the new FBX workflow.

Just create an FBX file with your bones and morph targets keyed on the correct frames (specify the target names and frame numbers in a batch export text file like the one in the Samples/Src directory), then drag it onto FaceFX Studio 2013.

FaceFX outsourcing by NarraSoft

Need help with rigging, character setup, or FaceFX animation work? NarraSoft has a large staff of professional animators that can help!

FaceFX at GDC 2012 - Booth 716

Come check out what's new with FaceFX in San Francisco next week at the Game Developers Conference!

Quick Zooms in the Face Graph Editor

When working in the Face Graph editor, have you ever wished there was a quick and easy way to center your view on just the area you're working with? Spending a lot of time zooming in just right?

December Unity Sale

(Update! FaceFX is now $899 all the time, so the 50% discount off of the $1995 price mentioned below is old news!)

Not ready for the holidays? Well this should get you in the mood! In honor of Christmas, Festivus, Hanukkah, Kwanzaa, and New Years Eve (alphabetically ordered), for the entire month of December, OC3 Entertainment is offering 50% off FaceFX Studio Professional purchases to all Unity Pro users.

Just send us your Unity Pro license invoice number to info (at) and put "December Unity Sale" in the subject line and we'll send you instructions on how to proceed.

Create New Poses Inside FaceFX Studio

Ever see your character make a face in an animation that you really like and wish you could reuse? Did you know that you can easily tell FaceFX Studio to remember how to create that pose and reuse it elsewhere? Follow these steps to learn how:

Clientspec Configuration

When you first start FaceFX Studio, you might have noticed a warning message that said:

A default clientspec file has been created. Please check the warnings in the console for more information, and edit the default clientspec file. You must restart FaceFX Studio before changes to the clientspec file will take effect.

FaceFX Studio references audio by a relative path. If you're working by yourself, you probably don't need to edit the clientspec.

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