FaceFX Studio

This is the forum for general FaceFX Studio questions. For FaceFX SDK, source code, or Example Game Engine Integration questions please email support [at] oc3ent.com.
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Two questions
3
91 by jamie
16 Jul 2014 - 10:30am
Is the FaceFX project still ongoing?
2
86 by efreet
8 Jul 2014 - 6:34pm
Text is missing after analyse the audio file.
1
215 by jamie
7 May 2014 - 5:13pm
Body Animation
4
254 by Haleyon
30 Apr 2014 - 3:07am
Russian lipsync
1
200 by jamie
28 Apr 2014 - 10:20am
Head Pitch Yaw Roll/ Eye Pitch Yam Roll
2
281 by Haleyon
23 Apr 2014 - 2:34am
Character's Materials seems broken
2
303 by Haleyon
29 Mar 2014 - 3:16am
Returning in the case of synchronization with the FBX file is out
6
254 by Keisuke Shimoda
26 Mar 2014 - 4:13am
Save viewport layout?
2
322 by jflynn
7 Mar 2014 - 2:14am
Unreal Engine 4 Integration
3
874 by jamie
25 Feb 2014 - 10:40am
Limit bone affect vertex?
2
379 by doug
20 Feb 2014 - 5:44pm
Export Animation Set not available?
1
308 by jamie
17 Feb 2014 - 5:36pm
import/export mapping
2
291 by doug
5 Feb 2014 - 2:33pm
Creating Character's That Based On User Input
4
308 by jkarmel
29 Jan 2014 - 8:40pm
making a playblast or capture from preview tab
1
291 by doug
23 Jan 2014 - 1:38am
A result of the export FBX data is different
2
315 by Keisuke Shimoda
21 Jan 2014 - 3:10pm
Text is not recognized correctly
2
388 by Keisuke Shimoda
19 Jan 2014 - 3:29pm
About Text Specifications
7
440 by Keisuke Shimoda
19 Jan 2014 - 3:28pm
The length of the animation
4
442 by Keisuke Shimoda
23 Dec 2013 - 12:35am
How to export to. Fbx file automatically
4
512 by Keisuke Shimoda
23 Dec 2013 - 12:33am
FBX export settings
4
719 by Keisuke Shimoda
23 Dec 2013 - 12:29am
I want to keep the 60fps
2
415 by Keisuke Shimoda
14 Dec 2013 - 11:35pm
How to import voice data of multiple
2
421 by Keisuke Shimoda
14 Dec 2013 - 11:32pm
Polygon count for imported .fbx models
2
864 by Sreenath V
24 Oct 2013 - 7:02am
Animset results of analyze function through python do not match results from facefx studio
5
1035 by jamie
17 Sep 2013 - 5:37am
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