Cameras
Cameas in FaceFX Studio have the following properties:
- Hold Alt to move the <Default> camera to a new position.
- Hold Ctrl+Alt to move a named camera to a new position.
- To associate a camera with a workspace, select the camera with the workspace selected. From then on, selecting the workspace will also select the camera.
- Binding a camera to a bone is useful for keeping the camera on the face while the head is moving.
- Using a fixed aspect ratio is useful when you want to use the camera with a workspace and you want the sliders to remain on a particular region of the face. The downside is that face will get skewed depending on the size fo the render window.
- FOV is useful for cameras that are close to the face to prevent distortion.
Version Number:
2010
