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FaceFX at GDC 2012 - Booth 716

Come check out what's new with FaceFX in San Francisco next week at the Game Developers Conference!

December Unity Sale

(Update! FaceFX is now $899 all the time, so the 50% discount off of the $1995 price mentioned below is old news!)

Not ready for the holidays? Well this should get you in the mood! In honor of Christmas, Festivus, Hanukkah, Kwanzaa, and New Years Eve (alphabetically ordered), for the entire month of December, OC3 Entertainment is offering 50% off FaceFX Studio Professional purchases to all Unity Pro users.

Just send us your Unity Pro license invoice number to info (at) oc3ent.com and put "December Unity Sale" in the subject line and we'll send you instructions on how to proceed.

FaceFX 2012.1 is released

An update to FaceFX 2012 has been released. FaceFX 2012 plugin users can install the latest Tools and Evaluation installer to get access to the new plugins. FaceFX Studio Professional users will be notified of the free update from inside of FaceFX Studio Professional 2012 application.

New Features

  • Plugins can now save and open XML files
  • The full path to the audio file is accessible from the plugin script function: fxgetaudiopath

Bugfixes

FaceFX 2012 is released!

It's been a big year for facial animation. L.A. Noire brought character realism to the forefront of the industry and raised the bar for video games as a storytelling medium. But Team Bondi's new approach offered no silver bullet for most character animators. The game is built around a new technology that while impressive, is not flexible, scalable, or affordable enough to impact the industry as a whole. Facial animation is regrettably as stubborn of a problem as it ever was.

See you in Vancouver!

OC3 Entertainment will be at Siggraph 2011 in Vancouver. Booth #869. Please swing by and check out the latest developments on FaceFX 2012!

TSJ Online & Develop press

FaceFX picked up some press in the April issue of Develop magazine and the Training & Simulation Journal.

The April issue of Develop focuses on facial animation, and mentions FaceFX on page 26:
http://issuu.com/develop/docs/dev115_web

Training & Simulation Journal reporter Kristin Quinn covers the importance of facial animation technology in the military simulation space, and how OC3 Entertainment & Darwin Dimensions are addressing the need.
http://www.tsjonline.com/story.php?F=5976040

FaceFX at Unite and I/ITSEC

OC3 Entertainment will be attending the following trade-shows.
If you plan on attending either, please contact us to set up a meeting!

  • Unite in Montreal from November 10 - 12
  • I/ITSEC in Orlando from November 29th - December 2nd. Booth 2976

Unity integration

Please note, we have updated the unity integration files and video tutorial as of February 15, 2011

Unity developers rejoice! Getting top quality facial animations into Unity is easier then ever. Take a look at the Unity Demo featuring bones-based FaceFX animations playing inside of the Unity web player.

Also check out the video tutorial.

FaceFX in Mafia II

2K Czech mentions using FaceFX in this article in CGW. Congrats to 2K Czech on a great game with some great characters!

FaceFX makes its debut on the BBC!

FaceFX customers Sumo Digital show off FaceFX in this BBC feature about the making of the Dr. Who adventure game. FaceFX shows up at about 5:35.

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