Congratulations to ATLTGames on the release of The Lost Function: Episode One, a 3rd person RPG that teaches PreAlgebra.
ATLTGames uses FaceFX Studio Professional and the FaceFX XML integration with Unity to create realistic dialog sequences. According to David M Cavitt, 3D Artist at ATLT Games, "With only 5 developers/artists on this project, voice over would not have been possible without FaceFX."
FaceFX 2013.2 has been released! If you have FaceFX 2013, you don't have to buy anything new, just start up FaceFX and you will be notified of the release. Click "More Information" for additional instructions.
We have some great news to announce. The Evolver technology purchased by Autodesk has been re-released as Project Pinocchio. This is great news for FaceFX developers. Project Pinocchio has high quality characters ready to animate, and the price is right: absolutely free.
You can't use FaceFX Studio Professional to generate animations on a server, but we are looking into creating a new server-based product.
We need your help!
We are putting the final touches on FaceFX 2013, but before we release, we need feedback on the new FBX workflow.
Just create an FBX file with your bones and morph targets keyed on the correct frames (specify the target names and frame numbers in a batch export text file like the one in the Samples/Src directory), then drag it onto FaceFX Studio 2013.
Need help with rigging, character setup, or FaceFX animation work? NarraSoft has a large staff of professional animators that can help!
Come check out what's new with FaceFX in San Francisco next week at the Game Developers Conference!